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VEED is a popular online video editor. We are growing super fast and need some help. We are planning another development cycle and are looking for a talented developer come on and help us out. It would be great to work with people in London, but we are also open to remote work.
|Posted:||Oct. 23, 2018, 1:33 p.m.|
I am looking to hire someone to teach me more about Verge3D. I would like to pay someone hourly to take calls with me via discord or some screencasting platform to basically answer my questions and show me some specific functionalities of Verge3D. I live in the US so as long as you speak decent English that is good enough for me. I know many of you live on the other side of the world but I am happy to take calls when it is more convenient for you. I would like someone who has a few hours of time here and there to clear up my questions as I try to learn as much as possible on my own, but often times I can't find resources for my specific questions.
Specifically, I am looking for someone who knows Blender and how to get web pages to interact with embedded Verge3D projects. The best example of what I would like to learn more about is the Recliner example. I want to learn more about e-commerce integration.
If interested please reply here:
Thank you for any responses!
need a program created in three.js so I can create Augmented reality video applications for artists and bands. need to be drag and drop, I need to be able to drag in their target/mark and then drop in the video content.( videos will be shot in front of green screen and I will edit.) Some will only be to a website or picture. the purpose is to advertise their music using AR. I am a one-man shop on a tight budget. Thank you for your time. Michael Parker
|Posted:||Sept. 18, 2018, 11:06 p.m.|
|Experience:||have worked with three.js|
|Posted:||Sept. 14, 2018, 6:46 p.m.|
|Company:||We have a project starting next week and we need a creative technologist to help make data become visually compelling using webgl animation.|
We’re looking for a creative and experienced WebGL Developer who wants to make an impact. You love to create unique and engaging digital experiences, try new things and hate messy, inextensible code. You help conceptualise and are part of thinking and brainstorming through every phase.
As our WebGL Developer your tasks will be:
Attend meetings and decide with the rest of the team the methods and timings of the project. Design and develop web solutions or installations using the best up-to-date technologies. Test the project on different browsers and platforms.
BENEFITS: At Octoplus Group our employees are our greatest asset and the focal point around which we operate; therefore, we want to provide a work setting that contributes to your happiness and personal growth.
We offer an attractive mix of benefit that include Italian coffee and Swiss chocolate, a training budget plan, Free Gym subscription and much more.
Apply here: https://octoplusgroup.homerun.co/webgl-developer/en/apply
|Posted:||Sept. 12, 2018, 8:31 p.m.|
We are looking for a three.js freelancer for a short project.
2 random shapes auto connection.
|Posted:||Aug. 26, 2018, 9:55 p.m.|
The Gig: Build an In-browser, standalone racer game using cryptocurrency data. You can make 3d candlestick graphs animate, pulse, and rotate slickly in browser using WebGL or equivalent. These graphs use real data, with the viewpoint typically being "flying along the graph". Any other experience a plus, but some evidence of being able to do the above a necessity. Part of a wider project involving award winner animator behind Game of Thrones Dragons, and cryptocurrency enthusiasts.
|Posted:||Aug. 25, 2018, 8:01 p.m.|
|Location:||anywhere, devcore in Ireland|
|Company:||DistilX (stealth mode)|
|Experience:||must be able to show some evidence that you can effectively hit the above deliverables.|
|Posted:||Aug. 24, 2018, 10:26 p.m.|
|Experience:||mid senior level|
Motion US is based in NYC/Brooklyn, working in 3D Interactive Web GL Development.
At minimum, this is part-time freelance (5-10 hrs per week) up until December. However, there have been plenty of other project opportunities coming in that will need help.
In order of priority, the following are very good but not absolutely necessary:
For the right candidate, I’m looking towards a full-time job role and long-term business partnership.
Please feel free to reach out via email and show me your stuff!
|Posted:||Aug. 24, 2018, 9:53 a.m.|
|Experience:||WebGL, 3D Rendering|
Experience with either of the following topics: texturing pipeline, PBR, real-time rendering, procedural texture/geometry generation, geometry processing, linear algebra. Experience developing CAD applications Experience with Unity or Unreal Engine. Experience with C++, Ruby, Rails, Python, Objective-C, Java or Mobile development Experience with ARKit, ARCore, OpenCV, Caffe, TensorFlow, Theano, and/or other computer vision libraries and deep learning frameworks Benefits of working with us:
Competitive salary and meaningful equity in a fast-growing, well-funded company Comprehensive medical, dental, and vision coverage for you and your dependents Unlimited and flexible vacation policy Commuter benefits Fully stocked kitchen Outdoor balcony complete with gas-powered grill Bright and passionate teammates
Five.AI is a European leader developing software for self-driving vehicles.
We are looking for an enthusiastic and experienced WebGL developer to help build 3D Worlds and Visualisations for a leading Autonomous Vehicle and AI company.
You will work within the visualisation team helping develop high-performance applications aimed at helping the wider company demonstrate, explore and debug self-driving vehicles.
We’re a fast growing team across six offices unified by our goal to deliver level 5 autonomy, trialling Level 4 in a major London project by 2019, we’re solving interesting and challenging problems to service millions of people daily.
With experienced founders, world-class scientists and professor supervision, our team is accelerating advanced research learning and applying in the real world.
A really fun, innovative and interesting learning platform is looking for a webgl developer that can work on optimization, framerate, rendering quality, mesh compression and other low-ish level areas.
Please be ready to show examples of your work where these skills come into play.
|Posted:||July 7, 2018, 11:18 p.m.|
|Company:||Vida Systems, inc|
Participate in the future! This is an animation developer position in the product development team at Lightspeed Graphics, building an ambitious cloud-based application for rendering and editing photo realistic 3D graphics in the browser in real-time. The ideal candidate will desire to be part of a dynamic and growing team, have at least three years’ experience working in computer graphics and graphics animations.
Design, prototype, implement and verify animation features for the cloud based editing and rendering platform Includes keyframe animation and skeletal animation techniques Creation of animation pathways, cameras, illumination effects and product moving objects
|Posted:||July 2, 2018, 4:57 a.m.|
|Company:||Lightspeed Graphics New Zealand LTD|
|Experience:||Minimum 3 years experience in graphics development and animation development Familiarity with Scenegraph data structures Strong|
I am looking for someone who knows how to successfully upload a Blender file with physics online, ideally through the use of Blend4Web Blender add-on.
Previous attempts to export the Blender file as a .html file upload the simulation online but without working physics and previous attempts to export the Blender file as a .json file save the simulation as two files I am unable to use. Attempts to create a new sample project on the Blend4Web Project Manager Server to then replace the file with my desired Blender file (a method I have seen work for others) for whatever reason, did not work for me.
Someone who could explain why, how to get around this issue, or alternative ways to upload my Blender physics simulation to a website with all its functionality intact would be appreciated.
|Posted:||July 1, 2018, 10:17 p.m.|
|Experience:||Blend4Web, Blender, Blender add-ons, HTML code, JSON code|
We're developing an web AR engine and need help to develop good looking contents. We can provide high def models (700 000 vertices) and expect low poly models and quality rendering (threejs) on a medium smartphone browser. We're looking for long term reliable partners. We'd like to start with a paid test (rather tricky I think) but we expect to have regular requests till end 2019. If you're interested, please send a link to see your previous work and I will send more details on what we do and we could do together. Thank you very much, Regards, Michaël
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