Want to help spread the word about new WebGL jobs?

With our Twitter app, you can automatically retweet every posting on this site.
Click here to find out more.

WebGL Developer / Self-Driving

Five.AI is a European leader developing software for self-driving vehicles.

We are looking for an enthusiastic and experienced WebGL developer to help build 3D Worlds and Visualisations for a leading Autonomous Vehicle and AI company.

You will work within the visualisation team helping develop high-performance applications aimed at helping the wider company demonstrate, explore and debug self-driving vehicles.

We’re a fast growing team across six offices unified by our goal to deliver level 5 autonomy, trialling Level 4 in a major London project by 2019, we’re solving interesting and challenging problems to service millions of people daily.

With experienced founders, world-class scientists and professor supervision, our team is accelerating advanced research learning and applying in the real world.

Posted:July 9, 2018, 1:48 p.m.
Type:Freelance
Rate/Salary:five.ai
Website:https://five-ai-inc.workable....
Location:London
Company:FiveAI
Experience:WebGL, 3D Rendering
Contact:shjeel.ahmed@five.ai

Three.js developer for a learning platform

A really fun, innovative and interesting learning platform is looking for a webgl developer that can work on optimization, framerate, rendering quality, mesh compression and other low-ish level areas.

Please be ready to show examples of your work where these skills come into play.

Thanks much!

Posted:July 7, 2018, 11:18 p.m.
Type:Freelance
Rate/Salary:coobo.io
Website:remote
Location:Coobo
Company:Vida Systems, inc
Contact:mxgldz@gmail.com

Software Developer - Animations/Graphics

Participate in the future! This is an animation developer position in the product development team at Lightspeed Graphics, building an ambitious cloud-based application for rendering and editing photo realistic 3D graphics in the browser in real-time. The ideal candidate will desire to be part of a dynamic and growing team, have at least three years’ experience working in computer graphics and graphics animations.

Primary Responsibilities:

Design, prototype, implement and verify animation features for the cloud based editing and rendering platform Includes keyframe animation and skeletal animation techniques Creation of animation pathways, cameras, illumination effects and product moving objects

Posted:July 2, 2018, 4:57 a.m.
Type:Full-time
Rate/Salary:www.lightspeedgraphics.co.nz
Website:Auckland,
Location:New Zealand
Company:Lightspeed Graphics New Zealand LTD
Experience:Minimum 3 years experience in graphics development and animation development Familiarity with Scenegraph data structures Strong
Contact:steve@lightspeedgraphics.co.nz

Blend4Web Programmer/Developer/Troubleshooter

I am looking for someone who knows how to successfully upload a Blender file with physics online, ideally through the use of Blend4Web Blender add-on.

Previous attempts to export the Blender file as a .html file upload the simulation online but without working physics and previous attempts to export the Blender file as a .json file save the simulation as two files I am unable to use. Attempts to create a new sample project on the Blend4Web Project Manager Server to then replace the file with my desired Blender file (a method I have seen work for others) for whatever reason, did not work for me.

Someone who could explain why, how to get around this issue, or alternative ways to upload my Blender physics simulation to a website with all its functionality intact would be appreciated.

Posted:July 1, 2018, 10:17 p.m.
Type:Freelance
Website:USA
Experience:Blend4Web, Blender, Blender add-ons, HTML code, JSON code
Contact:reynlindsay@gmail.com

Three.js developer experienced with mesh compression and webGL rendering

We're developing an web AR engine and need help to develop good looking contents. We can provide high def models (700 000 vertices) and expect low poly models and quality rendering (threejs) on a medium smartphone browser. We're looking for long term reliable partners. We'd like to start with a paid test (rather tricky I think) but we expect to have regular requests till end 2019. If you're interested, please send a link to see your previous work and I will send more details on what we do and we could do together. Thank you very much, Regards, Michaël

Posted:June 20, 2018, 9:32 a.m.
Type:Freelance
Rate/Salary:To be discussed
Website:blinkl.com
Location:France
Company:Quai des apps
Experience:three.js, Lod, compression, smartphone
Contact:michael@quaidesapps.com

three.js/blender/webGL developer

we are looking for a seasoned javascript engineer with experience in webGL/three.js for motion capture data playback and analysis. Remote is OK

Posted:May 31, 2018, 12:20 a.m.
Type:Freelance
Rate/Salary:DOE (depending on experience)
Location:US
Company:funded statup
Experience:mid-senior level
Contact:rvenkata@gmail.com

WebGL / Threes.js Developer

Hi, My studio is looking to hire a freelance dev with great WebGL and/or Threes.JS experience. We are looking to use that technology to base our new portfolio site around and need a dev that can take our designs and bring them to life on the web (desktop and mobile) with that technology.

Posted:May 22, 2018, 10 p.m.
Type:Freelance
Rate/Salary:Hourly / Day Rate
Website:majorminor.co
Location:San Francisco, CA
Company:Majorminor
Experience:Strong
Contact:rob@majorminor.co

3D Configurator For Ballistic Helmets

Looking to build out a web-based 3D configurator for our ballistic helmets and the various accessories that these helmets can accommodate. We can provide 3d models. This will be integrated into an e-commerce site but does not need pricing and add to cart integration. Simply links for the various accessories.

Posted:May 10, 2018, 9:49 p.m.
Type:Freelance
Rate/Salary:Negotiable
Website:www.hardheadveterans.com
Location:United States
Company:Hard Head Veterans
Experience:Experienced
Contact:kit@hardheadveterans.com

Wave simulation

Id like to take this demo

http://madebyevan.com/webgl-water/

And combine it with something like this

http://david.li/fluid/

To create a hybrid, and simulate a realistic breaking wave on a shore.

The problem with the first one, is that it doesnt seem to have a breaking point. If you move the ball up and down really fast, you will see what i mean.

The second on just runs too slow because theres way too many particles interacting with each other.

So what i was thinking was taking the first one, and adding only the particles that are necessary from the second one when the wave reaches a breaking point were it should break apart, or the wave should fall over and create white water.

Let me know how many hours you think something like that would take, and what your hourly rate is.

Thanks

Posted:April 19, 2018, 5:38 p.m.
Type:Freelance
Rate/Salary:Your hourly rate
Website:None
Location:Remote
Company:Wande Ventures
Experience:Fluid dynamics
Contact:Fgalvez714@hotmail.com

Need three.js developer experienced with mesh compression and LoD

Startup with interactive 3D education platform needs webgl dev acquainted with LoD and mesh/texture compression techniques. We need to do dramatic zoom and call scenes on the fly (think going from gross anatomy to a tiny detail in the year, both scenes with over 50k tris on the screen. Also think a city with 500 windows, inside of each being a room, which needs to be loaded on demand as the camera approaches it.

We have also PBR challenges so if you can work with that, help us improve the quality of our shaders and general rendering.

Thanks much for reading!

Posted:April 15, 2018, 2:06 a.m.
Type:Part-time
Rate/Salary:negotiable
Website:vidasystems.com
Location:online
Company:Vida Systems, inc
Experience:three.js, Lod, compression, pbr
Contact:mxgldz@gmail.com

WebGL / TypeScript developer at SpaceDesigner3D

Asynth is looking for a developer with web/graphics experience to work on its online architectural floor-planning application, Space Designer 3D.

Tasks: - Write TypeScript code, and work with three.js to build new features into our platform - Build new UI interfaces and interactions - Implement optimizations in the rendering engine, sometimes by slightly modifying three.js, alternatively we might switch away from three.js to another engine later on

Skills: - Good JavaScript knowledge (or willingness to learn if coming from other backgrounds, like computer graphics) - Experience with three.js or other 3D engines - TypeScript or any other similar language (C#, Java) - Knowledge of HTML, CSS - Passionate about writing maintainable, clean code - 3-5+ years of relevant experience

Good to have: - Strong experience with computer graphics, shader programming, low level WebGL - Well versed in 3D math (matrices, rotations, etc.) - Experience with modern JavaScript UI frameworks (React, riot.js) - Experience with PHP, MySQL for our back-end could be useful but not a deal breaker

What we offer: - Work as part of a team in a dynamic multicultural environment. The team is split between France and Hungary - Use your ideas in an open environment to further improve the application - Possibly a long-term employment contract in our Budapest office, with some office days and possibility to work from home

Posted:April 2, 2018, 4:33 p.m.
Type:Full-time
Rate/Salary:dependent on experience
Website:https://www.spacedesigner3d.com/
Location:Budapest, Hungary
Company:Asynth
Experience:3+ years preferably
Contact:contact@asynth.com

Software Engineer - 3D Graphics

HOVER transforms smartphone photos of any home into an accurate, interactive 3D model. We are looking for a Graphics Engineer with real-time rendering experience to expand our 3D platform.

Unlike other 3D roles you might find, this role involves building and improving practical 3D applications that have immediate value to the business.

Requirements: Javascript and WebGL (or a framework like BabylonJS or ThreeJS) Prior experience building and shipping 3D applications Ability to handle multiple competing priorities in a fast-moving environment Autonomous in setting work priorities within product plans

Experience that is relevant to us: Experience with either of the following topics: texturing pipeline, PBR, real-time rendering, procedural texture/geometry generation, geometry processing, linear algebra. Experience developing CAD applications Experience with Unity or Unreal Engine. Experience with C++, Ruby, Rails, Python, Objective-C, Java or Mobile development Experience with ARKit, ARCore, OpenCV, Caffe, TensorFlow, Theano, and/or other computer vision libraries and deep learning frameworks

Posted:March 26, 2018, 11:10 p.m.
Type:Full-time
Rate/Salary:120k-170k
Website:https://grnh.se/ycdhik011
Location:San Francisco, CA
Company:HOVER
Contact:brit@hover.to

Graphics Engineer - Adobe XD

Come help work on Adobe XD, a multi-platform UX design application, built from the ground up with the latest technologies.

The Adobe XD team is looking for experienced graphics engineers with OpenGL / WebGL / C++ / animation / 2D Graphics API experience to work on next-gen prototyping features.

See the following link for a more generic job-post, but get in contact if you think the above criteria would be a good fit.

https://www.linkedin.com/jobs/view/sr-software-engineer-adobe-xd-at-adobe-569507734/?utm_campaign=google_jobs_apply&utm_source=google_jobs_apply&utm_medium=organic

Posted:March 19, 2018, 5:40 p.m.
Type:Full-time
Location:U.S. (SF preferred)
Company:Adobe Systems, Inc.
Experience:Mid-Senior
Contact:dwabyick@gmail.com

jewelery configrator

I am Jewelery desginer, and building a e-commerce website about jewelery. I have as ready almost 2.500 models ( ring, solitaire,pendalt, earing etc ) I am thinking to add a configrator to my website for exhibit my 3d designs.

Configrator will work like this https://www.jewlr.com/products/JWL0770/the-duchess-ring-with-accent-stones-and-cubic-zirconia-stones?s1=04CZIR&s2=04CZIR&s3=04CZIR&sku=ss

Most important thing for me have a realsitic render quality.

Posted:Feb. 26, 2018, 6:01 a.m.
Type:Freelance
Location:istanbul
Company:YenDesign
Experience:professional
Contact:ramizgreenwich@gmail.com

Very exciting educational 3D tool looking for a webgl dev

We are developing a state of the art 3D presentation tool for education. We are currently developing a Three version.

We need a good webgl graphics programmer, problem solver, responsible and responsive. You'll face all sorts of fascinating tech challenges.

Please show us: An impressive tool you have developed, that's online and shows us your webgl capabilities. We will call your references.

(We are purposefully being brief here for screening purposes, if this sounds interesting, please ping and we'll give you more details)

Posted:Feb. 21, 2018, 2:53 p.m.
Type:Freelance
Rate/Salary:negotiable
Website:vidasystems.com
Location:remote
Company:Vida Systems
Experience:webgl, html5, shaders, web apps, authoring, etc.
Contact:mxgldz@gmail.com

Page 1 of 22.