VEED is a popular online video editor. We are growing super fast and need some help. We are planning another development cycle and are looking for a talented developer come on and help us out. It would be great to work with people in London, but we are also open to remote work.

Posted:Oct. 23, 2018, 1:33 p.m.


I am looking to hire someone to teach me more about Verge3D. I would like to pay someone hourly to take calls with me via discord or some screencasting platform to basically answer my questions and show me some specific functionalities of Verge3D. I live in the US so as long as you speak decent English that is good enough for me. I know many of you live on the other side of the world but I am happy to take calls when it is more convenient for you. I would like someone who has a few hours of time here and there to clear up my questions as I try to learn as much as possible on my own, but often times I can't find resources for my specific questions.

Specifically, I am looking for someone who knows Blender and how to get web pages to interact with embedded Verge3D projects. The best example of what I would like to learn more about is the Recliner example. I want to learn more about e-commerce integration.

If interested please reply here:

Thank you for any responses!

Posted:Oct. 23, 2018, 8:09 a.m.
Experience:Verge3D, WebGL, Blender

need a program created in three.js so I can create Augmented reality video applications for artists and bands. need to be drag and drop, I need to be able to drag in their target/mark and then drop in the video content.( videos will be shot in front of green screen and I will edit.) Some will only be to a website or picture. the purpose is to advertise their music using AR. I am a one-man shop on a tight budget. Thank you for your time. Michael Parker

Posted:Sept. 18, 2018, 11:06 p.m.
Location:dba MichaelParker
Experience:have worked with three.js

Posted:Sept. 14, 2018, 6:46 p.m.
Company:We have a project starting next week and we need a creative technologist to help make data become visually compelling using webgl animation.

We’re looking for a creative and experienced WebGL Developer who wants to make an impact. You love to create unique and engaging digital experiences, try new things and hate messy, inextensible code. You help conceptualise and are part of thinking and brainstorming through every phase.

As our WebGL Developer your tasks will be:

Attend meetings and decide with the rest of the team the methods and timings of the project. Design and develop web solutions or installations using the best up-to-date technologies. Test the project on different browsers and platforms.


Experience with shaders programming; Deep experience with the use of WebGL technologies, with frameworks like Three.js and Pixi.js, both in the 3D and 2D field; Create digital experiences in JS/HTML5/CSS3; Have a strong knowledge of ES6 Javascript, HTML5 and CSS3; Have some experience with Angular, React or Vue.js (considered a plus); Experience with versioning systems like GIT; Have good English language skills; Provide a portfolio with your projects of last 2 years.


Use of semantic HTML5 and CSS (SASS); Use of javascript frameworks, like React or Vue.

BENEFITS: At Octoplus Group our employees are our greatest asset and the focal point around which we operate; therefore, we want to provide a work setting that contributes to your happiness and personal growth.

We offer an attractive mix of benefit that include Italian coffee and Swiss chocolate, a training budget plan, Free Gym subscription and much more.

Apply here:

Posted:Sept. 12, 2018, 8:31 p.m.
Location:Lugano CH
Company:Octoplus Group


We are looking for a three.js freelancer for a short project.

2 random shapes auto connection.

Posted:Aug. 26, 2018, 9:55 p.m.

The Gig: Build an In-browser, standalone racer game using cryptocurrency data. You can make 3d candlestick graphs animate, pulse, and rotate slickly in browser using WebGL or equivalent. These graphs use real data, with the viewpoint typically being "flying along the graph". Any other experience a plus, but some evidence of being able to do the above a necessity. Part of a wider project involving award winner animator behind Game of Thrones Dragons, and cryptocurrency enthusiasts.

Posted:Aug. 25, 2018, 8:01 p.m.
Website:stealth mode.
Location:anywhere, devcore in Ireland
Company:DistilX (stealth mode)
Experience:must be able to show some evidence that you can effectively hit the above deliverables.

we are looking for a seasoned javascript engineer with experience in webGL/three.js for motion capture data playback and analysis. Remote is OK

Posted:Aug. 24, 2018, 10:26 p.m.
Location:Funded startup
Experience:mid senior level

Motion US is based in NYC/Brooklyn, working in 3D Interactive Web GL Development.

At minimum, this is part-time freelance (5-10 hrs per week) up until December. However, there have been plenty of other project opportunities coming in that will need help.

I’m looking for a Javascript developer with a focus in 3D WebGL. I don’t much care about which University you have been to. What’s important is whether you can build unique interactive work, demonstrate strong, methodical problem-solving skills, and you are as enthusiastic about learning and advancing your dev skills as I am.

In order of priority, the following are very good but not absolutely necessary:

Three.js library familiarity Technical understanding of 3D Graphics Experience with GLSL shaders Real-time rendering optimization Technical animation knowledge Maya or other 3D software use (modeling, look dev, rendering) Javascript ES6 use Git experience HTML/CSS3 Python Good visualization skills Strong communication Artistic desire and creative ideas Unity experience React experience Bold honesty Quiet modesty

For the right candidate, I’m looking towards a full-time job role and long-term business partnership.

Please feel free to reach out via email and show me your stuff!

Posted:Aug. 24, 2018, 9:53 a.m.
Location:US-based, remote
Company:Motion US
Experience:WebGL, 3D Rendering

HOVER transforms smartphone photos of any home into an accurate, interactive 3D model. We are looking for a Graphics Engineer with real-time rendering experience to expand our 3D platform.   Unlike other 3D roles you might find, this role involves building and improving practical 3D applications that have immediate value to the business.   Requirements Javascript and WebGL (or a framework like BabylonJS or ThreeJS) Prior experience building and shipping 3D applications Ability to handle multiple competing priorities in a fast-moving environment Autonomous in setting work priorities within product plans Experience that is relevant to us:

Experience with either of the following topics: texturing pipeline, PBR, real-time rendering, procedural texture/geometry generation, geometry processing, linear algebra. Experience developing CAD applications Experience with Unity or Unreal Engine. Experience with C++, Ruby, Rails, Python, Objective-C, Java or Mobile development Experience with ARKit, ARCore, OpenCV, Caffe, TensorFlow, Theano, and/or other computer vision libraries and deep learning frameworks Benefits of working with us:

Competitive salary and meaningful equity in a fast-growing, well-funded company Comprehensive medical, dental, and vision coverage for you and your dependents Unlimited and flexible vacation policy Commuter benefits Fully stocked kitchen Outdoor balcony complete with gas-powered grill Bright and passionate teammates

Posted:Aug. 21, 2018, 11:07 p.m.
Location:San Francisco, CA
Company:HOVER, Inc.

Five.AI is a European leader developing software for self-driving vehicles.

We are looking for an enthusiastic and experienced WebGL developer to help build 3D Worlds and Visualisations for a leading Autonomous Vehicle and AI company.

You will work within the visualisation team helping develop high-performance applications aimed at helping the wider company demonstrate, explore and debug self-driving vehicles.

We’re a fast growing team across six offices unified by our goal to deliver level 5 autonomy, trialling Level 4 in a major London project by 2019, we’re solving interesting and challenging problems to service millions of people daily.

With experienced founders, world-class scientists and professor supervision, our team is accelerating advanced research learning and applying in the real world.

Posted:July 9, 2018, 1:48 p.m.
Experience:WebGL, 3D Rendering

A really fun, innovative and interesting learning platform is looking for a webgl developer that can work on optimization, framerate, rendering quality, mesh compression and other low-ish level areas.

Please be ready to show examples of your work where these skills come into play.

Thanks much!

Posted:July 7, 2018, 11:18 p.m.
Company:Vida Systems, inc

Participate in the future! This is an animation developer position in the product development team at Lightspeed Graphics, building an ambitious cloud-based application for rendering and editing photo realistic 3D graphics in the browser in real-time. The ideal candidate will desire to be part of a dynamic and growing team, have at least three years’ experience working in computer graphics and graphics animations.

Primary Responsibilities:

Design, prototype, implement and verify animation features for the cloud based editing and rendering platform Includes keyframe animation and skeletal animation techniques Creation of animation pathways, cameras, illumination effects and product moving objects

Posted:July 2, 2018, 4:57 a.m.
Location:New Zealand
Company:Lightspeed Graphics New Zealand LTD
Experience:Minimum 3 years experience in graphics development and animation development Familiarity with Scenegraph data structures Strong

I am looking for someone who knows how to successfully upload a Blender file with physics online, ideally through the use of Blend4Web Blender add-on.

Previous attempts to export the Blender file as a .html file upload the simulation online but without working physics and previous attempts to export the Blender file as a .json file save the simulation as two files I am unable to use. Attempts to create a new sample project on the Blend4Web Project Manager Server to then replace the file with my desired Blender file (a method I have seen work for others) for whatever reason, did not work for me.

Someone who could explain why, how to get around this issue, or alternative ways to upload my Blender physics simulation to a website with all its functionality intact would be appreciated.

Posted:July 1, 2018, 10:17 p.m.
Experience:Blend4Web, Blender, Blender add-ons, HTML code, JSON code

We're developing an web AR engine and need help to develop good looking contents. We can provide high def models (700 000 vertices) and expect low poly models and quality rendering (threejs) on a medium smartphone browser. We're looking for long term reliable partners. We'd like to start with a paid test (rather tricky I think) but we expect to have regular requests till end 2019. If you're interested, please send a link to see your previous work and I will send more details on what we do and we could do together. Thank you very much, Regards, Michaël

Posted:June 20, 2018, 9:32 a.m.
Rate/Salary:To be discussed
Company:Quai des apps
Experience:three.js, Lod, compression, smartphone

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