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Software Engineer (WebGL)

Matterport provides the easiest way for anyone to create, distribute, and make use of realistic 3D models of the real world to help them promote, understand, experience, or plan changes to a space. Our solution provides a rapid capture process - an easy end-to-end experience even for nontechnical users - and a photorealistic visual quality to provide immersion and give a sense for the 3D structure of a space. We’re currently focused on the residential real estate and rental markets, and are actively engaging commercial real estate, hospitality, business listings, travel, construction, home improvement, facilities management, news and entertainment, and other markets.

The added immersion of 3D benefits different customers in different ways. For space promoters - real estate, rentals, hospitality, travel -- it’s a compelling way to market a space that provides users with a highly engaging and informative experience. For people who manage spaces - construction, facilities management, home improvement - it’s a useful tool for documenting and communicating visual and spatial information which can: reduce communications and record-keeping, reduce uncertainty about decision-making, and save costs. For media customers, it provides a way of telling stories about places that provides high user engagement while being inexpensive to produce.

We need an experienced WebGL engineer to build our 3D applications. The ideal candidate is a technology leader with a keen interest in 3D who thrives on new challenges. We are looking for a strong web development background, experience with 3D graphics, and the ability to work in a team environment.


Implement user-friendly 3D experiences Work with a cross-functional team of designers and engineers Create working WebGL prototypes for new concepts, ideas, or platforms we want to explore Optimize and add new features to our existing WebGL applications REQUIREMENTS

Expert proficiency in Javascript Proficiency in WebGL Shipped products using OpenGL or WebGL Experience with Three.js and GLSL shaders desired A working knowledge of UI principles and user experience a plus BS in Computer Science or equivalent experience

Posted:April 20, 2016, 10:47 p.m.
Location:Sunnyvale, CA