HOVER transforms smartphone photos of any home into an accurate, interactive 3D model. We are looking for a Graphics Engineer with real-time rendering experience to expand our 3D platform.

Unlike other 3D roles you might find, this role involves building and improving practical 3D applications that have immediate value to the business.

Requirements: Javascript and WebGL (or a framework like BabylonJS or ThreeJS) Prior experience building and shipping 3D applications Ability to handle multiple competing priorities in a fast-moving environment Autonomous in setting work priorities within product plans

Experience that is relevant to us: Experience with either of the following topics: texturing pipeline, PBR, real-time rendering, procedural texture/geometry generation, geometry processing, linear algebra. Experience developing CAD applications Experience with Unity or Unreal Engine. Experience with C++, Ruby, Rails, Python, Objective-C, Java or Mobile development Experience with ARKit, ARCore, OpenCV, Caffe, TensorFlow, Theano, and/or other computer vision libraries and deep learning frameworks

Posted:March 26, 2018, 11:10 p.m.
Type:Full-time
Rate/Salary:120k-170k
Website:https://grnh.se/ycdhik011
Location:San Francisco, CA
Company:HOVER
Contact:brit@hover.to