Looking for a WebGL/three.js developer to help with a rendering highly-complex meshes and point clouds. The end product needs to load and visualize multiple multi-million feature meshes and point clouds, while maintaining good performance and high fps. The project is focused on building a tool to visualize three dimensional information that will be used in a court case focused on accountability for human rights violations.

Technologies used: - HTML/CSS/Javascript - WebGL - three.js - Potree

Skills needed: - experience writing modern Javascript - production experience writing WebGL/three.js applications shipped to thousands of users - expertise in 3D mathematics, shaders and real-time renderers - experience with performance-testing across browsers and devices

Posted:Dec. 7, 2018, 5:39 p.m.
Location:Brooklyn, NY, USA