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Project Overview: We are fast growing and highly motivated team, which is developing a real-time cartography solution which works on different platforms (from embedded devices like in-car devices, mobile device (Android, iOS, Symbian), to enterprise solutions). We are designing and implementing features in our proprietary 3D engine used for map rendering. The selected candidate will have the opportunity to implement new features into our 3D engine.
Responsibilities include: - Participate in development of the world-class level visualization solution - Take part in technical discussion to find a right architecture/design solution, - Perform engineering activities, - Provide time estimates and time/performance/quality trade offs to management, - Participate in design of the custom vector tiles format
? 5+ years of commercial software development experience ? OOP, OOAD, architecture and design patterns ? 3d Graphics Engineers with experience in Real Time Graphics/ Shader Programming/ WebGL ? Advanced knowledge and experience of Web Technologies ? Advanced knowledge and experience in Typescript programming ? Knowledge of the tools used in our technology stack: Node.js, Typescript, Three.js, Webgl, Webpack, ? Strong algorithmic, analytical and problem-solving skills ? Upper intermediate level of English, well-developed communication skills ? Willing to travel to Western Europe