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ROLES AND RESPONSIBILITIES: Work with engineering team on building state-of-art web based interior design visualisation software Rendering engine architecture, system design and implementation for web-based 3D application Research and prototype cutting edge algorithms in real time rendering Work with engineers to productise successful R&D prototypes Identify and resolve performance and scalability issues, if any
Required Skills: Proficiency and prior experience with building 3D applications using WebGL, Three.js Extensive professional experience with shader programming in GLSL / HLSL / Cg Deep understanding of ray tracing and raster graphics pipeline Well versed in Physically Based Rendering techniques Solid foundation in Mathematics relating to linear algebra, analytical geometry, optical physics Strong software architecture skills Great communication skills