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We are looking for an experienced webGL developer with good solid background in computer graphics to improve the development of an interactive 3D webViewer, which is implemented based on xBIM viewer: http://docs.xbim.net/examples/creating-wexbim-file.html https://github.com/xBimTeam/XbimWebUI/blob/master/Xbim.WeXplorer/Viewer/vertex_shader.c
The current viewer supports interactive visualization of 3D geometry, where the shader renders geometric objects in solid color, and it does not support rendering features such as textures, reflection, refraction, bump map, etc. We have in-house developed a custom file format, where geometric information of 3D objects are combined with material information (i.e. texture uv coordinates, materials, diffuse, reflection, etc.) which are extracted from the corresponding Obj and Mtl files. Your job is to parse the custom file on the webViewer without breaking the current functionalities, so 3D objects will be shown with their rendering features. Keep in mind that your solution should work for any of our files (they are all created in the same way). Our backend developer would be available to work with you on the front.
Most of the code is complete, and the first part is relatively simple. However, the project has several parts, and if the quality of output is great, we will look forward to working with the developer for a longer term assignment.
Further information will be provided later during our conversation via Skype.
|Posted:||Feb. 18, 2018, 6:54 a.m.|
Hi Guys, I wanna add a configrator to my jewelery e-commerce webproject. Configrator will work like this website configrator https://www.jewlr.com/
but material quality will be like in this https://www.meisterschmuck.ch/shop/trauringe/trauringe-weissgold/rotgold-112.8972.001-11.html
If you can please let me know, also I am open for all configrator offers.
whatsApp & Viber 0090 532 7167735
|Posted:||Feb. 15, 2018, 8:41 a.m.|
We are looking for talented 3D Web developer to join our growing team in Lausanne. Pix4D develops drone photogrammetry software and products that enable tens of thousands of professionals around the world to process, visualize, measure and edit their own maps, 3D models and point clouds.
In the Cloud Team we are developing 2D and 3D tools to allow users to share and analyze those models, point clouds and maps. Your main focus will be to help us pushing forward our online 3D tools with technologies like ThreeJS, Openlayers, Typescript. You will join a talented and agile team where practices such as pull requests, code reviews, pair programming or daily deployments to production are part of the culture.
You strive to keep your code simple, readable and maintainable. You understand the importance of user experience and your definition of “done” includes a thorough user testing phase. You are passionate about your craft, you enjoy sharing good practices via pair programming and learning from others.
- Develop tools to visualize and manage large amounts of data on 3D
- Collaborate proactively with product managers, UX designers and software engineers using an agile process to build world class, user focused solutions
- Investigate cutting-edge technologies and share the knowledge with teammates
- Experience with Angular 5 or React.
- Experience with TypeScript/Flow.
- Experience with map technologies (e.g. Openlayers, Google Maps, Cesium, Web-GIS).
We're looking for a freelance Blend4Web Developer for a product 3D configurator.
If intereseted please send us an email. We can discuss of the Project by Skype.
|Posted:||Dec. 19, 2017, 12:48 p.m.|
|Location:||Italy - World|
US We're a lean software house based in the heart of Auckland CBD, developing cutting edge graphics technologies, cloud-based rendering SAAS, and bespoke web-apps that make photographic rendering possible in near-real time. Now, we're on the look out for the next developer to help us build a browser based 3D modeling web-app from the ground up. It needs to be fast, powerful, scable, and easy to use - interested? Algo
THE ROLE: You'll be working closely with a small team, developing and building real, tangible contributions to our proprietary 3D Modelling web-app. In this role, you'll be taking ownership over key aspects of the project across the stack, and have opportunity to influence the architecture and direction of the project as you work with us on the projects fresh code base.
You're comfortable with current web technolgoies, pick up new tech quickly, and have your finger on the pulse with the latest technologies in 3D graphics and web development. You like variety in your work, and feel at home at all levels of the stack; databases, back-end and front-end (with a dash of UI/UX). An eye for detail, wholistic thinking, and the ability to foresee problems and steer away from frequent refactoring helps you to add to the projects momentum. We're hoping you have: • a passion for 3D Computer Graphics (realtime graphics, raytracing, shaders, CAD, etc - demostrated experience is a big plus) • a passion for web development (from polished user experiences to fast load times, scaleable solutions that can "go big", and everything else in between) • experience with Computational Geometry, Graphics Algorithms and Data Structures in CAD or 3D Modelling domains • excellent communication, self-management, and problem solving skills
Sound exciting? Then we'd like to hear from you.
The project is to create a web app to provide hyper-customization of apparel based on certain parameters. The target audience is going to be sports teams and sports event organizers to simplify the process of design for them and give them easy access to a design platform. The app will use 3D models for realistic representations and has to be dynamic i.e. new models and designs can be added from a backend module. It also needs to be mobile compatible and work on varying screen sizes.
There is no need for e-commerce capability at the moment and the design process will end with a user-input form. The project is for my company, Admiral India. Admiral is a british sportswear brand and is one of the oldest sportswear brands in the world. The brand has a rich history and culture in sportswear and teamwear.
I need to create some 2d effects and I would need someone expert in the shaders maths and logics.
I’d say it’s a very chunckable work stream which can be done even on the spare time.
If interested, please get in touch via email or on Twitter: @nuthinking
|Posted:||Dec. 4, 2017, 7:58 a.m.|
We are looking for an experienced WebGL/Three.js/HTML5 Developer/programmer to build 3D web based interactive application.
The developer must have the following qualifications.
- Expert in WebGl, OpenGl, Three.js/HTML5
- Proficient with C++ programming languages
- Familiar with Autodesk products (Maya, 3D Max)
- Familiar with Gaming engines such as Unity, Unreal.
- Familiar with AWS
WO bist du!
- Die Visualisierung aktueller Wettergeschehen mit modernen Webtechnologien bereitet dir große Freude?
- Du hast Lust die Optimierung und Erweiterung vorhandener Anwendungen zu realisieren?
- Du lässt deine Ideen mit in den Entwicklungsprozess einfließen und möchtest mit uns die Richtung und Möglichkeiten neuer Entwicklungen ausloten?
Wir haben den passenden Job für dich!
Um mit uns erfolgreich zu sein, brauchst du:
- fundierte Kenntnisse in WebGL oder OpenGL
- grundlegendes Wissen über Grafikhardware und die Programmierung von Shadern
- erste Erfahrungen mit NodeJS, OpenCL, Cuda, (Web-)VR runden dein Profil ab
Three.js graphics developer/programmer
- Angular 2 / Typescript
- Shader programming
- Deep understanding of Computer graphics
- Particle Rendering
- Command line
- Git/Github / SVN
- Mobile-first and responsive web development
Nice to haves:
- Design skills
- UX experience
- Commercial experience for clients
- Experience using webpack
- Experience with node.js
- Experience with webVR and VR technologies
- Flexible working hours
- Free Netflix and Deezer Account
- Free Parking
- Drinks fridge
- In-office kitchen
We are creating awesome web based 3D configurators for every kind of products and services. We are based in Hanover Germany but acting globally with customers all around the world. We are always looking for new possibilities and think that anything is possible. If we haven’t done it before we’ll pull together, work it out and make it happen. If you haven’t already, please take a look at our site www.viscircle.com.
If you are interested please write us an e-mail with your CV and and if possible a few work samples.
- To use of software (including WebGL) for online 3D visualization and interaction
- To have experience working in Unity 3D environment
- To implement image processing methods
- To use GUI to design 3D-models and 3D backgrounds online
More information and examples can be shared after your application has been received. Location: Preferably local in the Croatia area, but working remotely around the world is fine as well.
Please include a resume, portfolio or website with some examples of your work, and your current location and availability.
|Posted:||Oct. 31, 2017, noon|
|Location:||Zagreb (Croatia), Ljubljana (Slovenia) or remote|
Responsibilities: Implement web applications in a highly fluid and extremely creative environment Strike a balance between multiple design disciplines and engineering functions to provide end-to-end thoughtful solutions
We need someone who is comfortable with webGL and/or three.js to create realtime animated water and clouds for a website homepage that we are developing right now.
The water and clouds we want is very close to this:
You need to work with the website developer team and implement the water and clouds in the homepage.More info will be provided when hired for the project.Can chat over skype or can can even work through upwork.Payment can be made over paypal.
Drop an email and also add your skype id if you have one.Thanks!
Regards Prabuddha Paul
We are looking for a webGL expert to help us build assets for an interface that will allow users to build their own model of 3d electrical components, generating a 3d preview of a built model.
We are looking for someone who can provide us with the necessary knowledge to put this project together.
Our SDK relies heavily on WebGL for achieving the performance that is required in the modern visual web.
What we are looking for: We want to integrate people in our team who care as much about quality, creativity, and teamwork as ourselves. People that want to build creative software solutions that millions of people use and love.
Who we are: We are a groundbreaking technology provider for creative solutions located in Bochum, Germany. Our flagship product, the PhotoEditor SDK is a fully customizable photo editing solution for web and mobile platforms, which is used by Startups as well as brands like Amazon, Shutterstock, HP and many more.
We are a team of coders, designers, thinkers, and tinkerers, that are always focussed on the product as a whole.
We always strive to provide the best in class creative solutions, since it is our common goal to build creative tools that support people to create stunning output. We envision to become the premiere creative editing solution for mobile and web application.
What we offer you is:
- an outstanding team and community,
- flexible work hours,
- flat hierarchies,
- top-of-the-line MacBooks and other great tools,
- competitive salary,
- and a beautiful office in the heart of Bochum surrounded with lots of bars and restaurants.
Your responsibilities will be to: - collaborate with fellow developers, designers, - and other team members to specify and - - implement new features, - investigate feature improvements and fixes, - support our customers with integration and other technical issues, - research new technologies, - and make architectural decisions.
We are open about technology choices, and we like to tinker with the new stuff. Currently, our current development stack focuses on React, NodeJS, and WebGL. Generally speaking, we believe in picking the right tools for the job.
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